Pennsylvania HB 2213: An Act amending the act of May 22, 1951 (P.L.317, No.69), known as The Professional Nursing Law, further providing for continuing nursing education.

Status: Referred to Professional Licensure (as of 2024-04-15)

State: Pennsylvania · Session: 2023-2024 · Bill: HB 2213

Sponsors: Tarik Khan, Anthony Bellmon, Benjamin Sanchez, Brian Munroe, Bridget Kosierowski, Carol Hill-Evans, Carol Kazeem, Dan Williams, Danielle Friel Otten, Darisha K. Parker, David Delloso, David Rowe, David Zimmerman, G. Roni Green, Heather Boyd, Jason Ortitay, Joe Ciresi, Johanny Cepeda-Freytiz, Joseph Hohenstein, Kristin Marcell, La'Tasha Mayes, Lisa Borowski, Louis Schmitt, Malcolm Kenyatta, Mark Rozzi

Bill Text

PRINTER'S NO. 2907
THE GENERAL ASSEMBLY OF PENNSYLVANIA
HOUSE BILL
No. 2213
Session of
2026
INTRODUCED BY BURGOS, PASHINSKI, HILL-EVANS, HAMM, RIVERA,
PIELLI, MALAGARI, CEPEDA-FREYTIZ, SCOTT AND McNEILL,
FEBRUARY 10, 2026
REFERRED TO COMMITTEE ON GAMING OVERSIGHT, FEBRUARY 11, 2026
AN ACT
Providing for skill video gaming; imposing duties on the
Department of Revenue; providing for issuance of licenses for
skill video gaming; imposing a fee and criminal and civil
penalties; and providing for zoning.
TABLE OF CONTENTS
Chapter 1. Preliminary Provisions
Section 101. Short title.
Section 102. Statement of purpose.
Section 103. Definitions.
Chapter 3. Program
Section 301. Regulation of skill video game systems.
Section 302. Sale, manufacturing, distribution, operation and
use of skill video game systems.
Chapter 5. Organization
Section 501. Licenses.
Section 502. Licensing requirements.
Section 503. Granting licenses.
Section 504. Application and renewal costs of licenses.
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Section 505. Issuance of license.
Section 506. Term of license.
Section 507. License renewal.
Section 508. Suspension or revocation of license.
Chapter 7. Certification Requirements
Section 701. Skill video game system testing.
Section 702. Bonding.
Section 703. Reporting.
Chapter 9. Distributors
Section 901. Authorization.
Section 902. System requirements.
Chapter 11. Operators
Section 1101. Authorization.
Section 1102. Skill video game system placement agreements.
Section 1103. Player security.
Section 1104. Reporting.
Chapter 13. Establishments
Section 1301. Authorization.
Section 1302. Skill video game placement agreements.
Section 1303. Limits on skill video game terminals.
Section 1304. Prohibition on miniature casinos and stop and
gos.
Section 1305. Limitation of access by individuals under 18
years of age.
Section 1306. Qualifications for establishments.
Chapter 15. Players
Section 1501. Authorization.
Section 1502. Winnings.
Chapter 17. Fee
Section 1701. Fee imposed.
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Chapter 19. Administration
Section 1901. Governing practices and procedures.
Section 1902. Law enforcement notification.
Section 1903. Temporary regulation.
Section 1904. Reports by licensees.
Chapter 21. Offenses Related to Operation of Unlicensed Skill
Video Games
Section 2101. Criminal distribution and operation of unlicensed
skill video game terminals.
Chapter 23. Offenses Related to Illegal Manufacturing,
Distribution or Operation of Skill Video Games
Section 2301. Law enforcement.
Section 2302. Criminal distribution of skill video game
systems.
Section 2303. Criminal alteration of skill video game software,
terminal or related equipment.
Section 2304. Criminal redemption of value to individual under
18 years of age.
Section 2305. Additional penalties.
Chapter 25. Miscellaneous Provisions
Section 2501. Conflict.
Section 2502. Zoning.
Section 2503. Provisional licenses.
Section 2504. Civil actions.
Section 2505. Notice.
Section 2506. Effective date.
The General Assembly of the Commonwealth of Pennsylvania
hereby enacts as follows:
CHAPTER 1
PRELIMINARY PROVISIONS
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Section 101. Short title.
This act shall be known and may be cited as the Skill Video
Gaming Act.
Section 102. Statement of purpose.
The General Assembly finds and declares as follows:
(1) This act regulates skill games under the supervision
of the Department of Revenue and the State Lottery.
(2) The State Lottery has experience operating in a
retail environment similar to the skill games market and has
experience managing revenue in a large fund dedicated to
specific policy purposes.
(3) This act is intended to eliminate illegal gambling
devices that purport to be skill games.
Section 103. Definitions.
The following words and phrases when used in this act shall
have the meanings given to them in this section unless the
context clearly indicates otherwise:
"Applicant." A person which applies for permission to engage
in an act or activity that is regulated under the provisions of
this act.
"Bearer scrip." A ticket that is a printed receipt from a
skill video game system and is redeemable for cash equivalents.
"Camera system." A video camera system approved by the
department and provided by an operator to an establishment that
meets the specifications approved by the department.
"Cash." United States currency or coin.
"Cash equivalents." Instruments with a value equal to United
States currency or coin, including certified checks, cashier's
checks, money orders or other representations of value that the
department deems a cash equivalent.
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"Central reporting system." A system provided by the lottery
and accessible by the department to which each skill video

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